You may think visuals are the most important part in storytelling... well if you do, think again! Audio is one of the most essential aspects of media, and without it, confusion takes over. Audio is probably the most crucial part of our film. This will make or break us. Well, obviously, it will not be doing the latter, because, well, we're awesome.
I've had my fun, now I'll go deeper with what sound means in our project, and all the cool details we have to tie it all together!
Scenes:
There are a few specific scenes I wanted to lay out where some sound techniques are vital to give the full effect in our opening. In the beginning scene, right after the beginning credits roll, Dr. Schultz's voice will slowly fade in. This gives the feeling that we are in Alice's mind, right after she has been drifting off into space. To demonstrate the time loop further, we are deciding to use specific sound motifs such as an alarm clock that goes off, our character, T. Jacobs, slamming open the door, and the repetitive ring tone from the mysterious caller. Hopefully those will solidify the time loop, as we have always been given the question during our process, "How will you know it's a time loop?"
Foley (yay!):
Foley has always been so fun to me and I'm happy it was basically a requirement to have in our project. We are deciding to use these for sounds unique to our soundscape, and other noises that would be quite easy to create. Noises such as footsteps, door creaking, and maybe even a personal ringtone???
Other Resources:
We will try and make our lives easier by just accessing free, license-free (yes, a lot of free) sounds from sites to use for most of our sounds. A couple of websites recommended to us were freesound.org and pixabay.com. I've used these two websites in the past to help me with my soundscape project, so I believe these would be reliable resources. But after mainly utilizing these easily found sounds, we will rewatch our project to see any other spaces that need to be filled with foley sounds.
Plus... we are perchance discussing whether we should or should not compose our own music for the opening. I doubt this will be the case, but my teammate Grace talked to me about a way that could make the process easy, plus she had some experience in the past!
Mysterious Bonus:
Two words, Williem Dafoe. What in the world does this have to do with anything you may ask? We contacted him today in the hopes to try and get him on our project. Trust, we have high hopes this will work out for us. If you need proof.... look no further.
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